HOTLINE MIAMI 2:

I dove back down Hotline Miami‘s blood-slick Slip ‘n’ Slide of utterly blissful brutality this weekend, and now it’s all I can think about. It’s a testament to the sheer refinement of its systems, I think, that it can so thoroughly hook me time and time again. But nothing is perfect – not even when it’s really, really close. So Cactus and co are charging forward with a full-blown sequel. Will there be more breeds of dog? More types of dudes with cat-like shotgunning-your-face-off reflexes? Cats? Um, well, no one’s really sure yet. Oh, but it will have music! This has been – as we say in nigh-impenetrable videogame parlance – confirmed.
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I dove back down Hotline Miami‘s blood-slick Slip ‘n’ Slide of utterly blissful brutality this weekend, and now it’s all I can think about. It’s a testament to the sheer refinement of its systems, I think, that it can so thoroughly hook me time and time again. But nothing is perfect – not even when it’s really, really close. So Cactus and co are charging forward with a full-blown sequel. Will there be more breeds of dog? More types of dudes with cat-like shotgunning-your-face-off reflexes? Cats? Um, well, no one’s really sure yet. Oh, but it will have music! This has been – as we say in nigh-impenetrable videogame parlance – confirmed.
(more…)
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