Rise Of The Triad Dredges Up A Dev Diary

Rise Of The Triad Dredges Up A Dev Diary:
I was trying to find a screenshot that could serve as a visual representation of how Interceptor hopes to treat ROTT's legacy, but all of them are full of people who are dying and on fire. I do hope that's not an omen.
Rise of the Triad is one of the last games anyone expected to spring back into the spotlight via what will go down in history as the year everyone finally decided necromancy was kind of cool, but it’s actually not doing half-bad for itself. Sure, it’s another retro revival shooter, but the immaculately coifed folks at Interceptor seem to understand exactly what powered the original: total lunacy. There were dog modes and magical baseball bats and castles and jump pads and flame walls. Modern shooters pretend to make sense – even when they really, really don’t. Not so with ROTT. Watch the Interceptor gang explain the method to their madness – with words and not guttural howling noises, somewhat surprisingly – after the break.
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